Solar panels pretty much can be counted on to give power every day and i think it gives more energy as well but eclipses and bad weather makes it a rather unsteady power source.
Rimworld solar panel vs generator.
Both have pros and cons and it s better to use both and have lots of batteries.
The generator is an exact analog to the wood fired generator only the type of fuel is different.
Fuel has to be delivered to the generator by a colonist.
Generators are a low level light source and also produce heat.
A solar generator provides up to 1700w of power from sunlight.
Solar flares will cut the power so prepare a shelf with emergency wood to build campfires to keep the room temperature above 10c 14f below which most plants will rapidly die.
Also they don t consume anything.
During the night the batteries discharge at 2kw for 1 3 of a day losing 700kwd.
Solar expert roy ding of arizon clean energy solutions in victoria said compared to a generator solar has many advantages.
Steam geysers are randomly generated per map sometimes close to each other others scattered towards the edges or center.
The generator is an exact analog to the wood fired generator only the type of fuel is different.
The solar regulator will take care of the battery and a deep cycle battery is fully sealed and maintenance free.
The generator outputs a constant 1000 w burning 4 5 chemfuel per day no matter how much power is actually drawn.
The solar panels generate 5 1kw during the day that s 2kw to the grid and 3 1kw to battery charging so about 1 5kw charging batteries have 50 efficiency over 2 3 of a day in rimworld days on average are twice as long as nights or 1kwd of power.
Generators are a low level light source and also produce heat.
The generator outputs a constant 1000 w burning 4 5 chemfuel per day no matter how much power is actually drawn.
Colonies are often seen built in their proximity from early days for future benefit.
Solar generators may be protected by surrounding them with walls but they must stay unroofed to operate.
It has much smaller space requirements than a wind turbine but provides no power at night or during an eclipse it can be placed in a wind turbine s exclusion zone with no effect on the turbine.
Fuel has to be delivered to the generator by a colonist.
Fueled generator generates hardly any power but at least they do so for 3 days straight and solar panels can power a crapload during the day.
They also don t block wind turbines.